It works with both the Mono and IL2CPP scripting backends. Managed code debugging in Unity works on all platforms except WebGL. You can attach these code editors to the Unity Editor or Unity Player to debug your code. Visual Studio (Visual Studio Tools for Unity プラグインを使用)Īlthough these code editors vary slightly in the debugging features they support, they all provide basic functionality such as break points, single stepping, and variable inspection.Unity supports the following code editors to debug C# code: You can use a debugger to inspect your source code while your application is running.
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